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Technique

The loop and the block

Table tennis's primary attacking stroke and its primary counter — how a loop lifts backspin into topspin, and why a block uses the attacker's own pace against them.

Technique

Overview

The loop is the stroke modern table tennis is built around: a heavy topspin drive that lifts the ball over the net with enough rotation to bring it down onto the table. The block is its most economical answer.

They are a matched pair. The loop generates spin and pace; the block returns both without generating any, using the incoming energy instead.

The loop

The stroke starts low, with the knees bent and the bat below the level of the ball, and accelerates upwards and forwards, brushing the back and top of the ball. The contact is tangential rather than flat — the bat is trying to grip and rotate the ball, not to hit it.

Because topspin makes the ball dip, a loop can be hit much harder than a flat drive and still land. That is the whole point: the spin buys the margin that lets the player use full power.

Looping against backspin

A loop against a backspin ball has to do two jobs at once: reverse the existing rotation and add its own. This requires a steeper, more upward swing path and more bat speed than a loop against topspin.

This is the hardest common stroke in the sport, and it is why the push is such a durable defensive shot. A player who cannot lift backspin reliably has no way to start an attack against a good pusher.

The block

A block is played close to the table with a short, firm movement and a closed bat angle, taking the ball early on the rise. The player adds no swing: the ball's own pace supplies the return.

Blocking does two useful things. It returns a heavy loop with almost no risk, and it gives the looper no time — a ball taken on the rise comes back faster than one taken at the peak, even though the blocker did less work.

How to do it

  1. 1For a loop, start with the knees bent and the bat below the ball.
  2. 2Accelerate upwards and forwards, brushing the back and top of the ball.
  3. 3Use the legs and hips to drive the stroke rather than the arm alone.
  4. 4Against backspin, swing more steeply upwards and increase bat speed.
  5. 5For a block, stand close to the table and take the ball early on the rise.
  6. 6Close the bat angle and let the ball's own pace do the work — do not swing.

Key points

  • A loop brushes the ball tangentially to generate topspin rather than hitting flat.
  • Topspin makes the ball dip, which is what allows a loop to be hit at full power.
  • Looping against backspin needs a steeper path and more bat speed.
  • A block adds no pace — it returns the attacker's own energy.
  • Taking the block early on the rise steals time from the looper.

Where it’s used

Sports that use the loop and the block:

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Content type
Technique
Provenance
Tier A — evergreen educational
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Content updated
2026-09-01

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