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Movement library

Movement patterns & athletic movements

Almost every exercise and sporting action is a version of a handful of basic movements. Learn the fundamental patterns — squat, hinge, push, pull and more — and the cross-sport athletic movements built on them, such as acceleration, change of direction, landing and throwing.

9 fundamental patterns

The building blocks of movement

Each pattern connects the exercises that train it, the techniques that use it and the qualities it builds.

18 athletic movements

Cross-sport athletic movements

Locomotor and manipulative movements — how the body accelerates, changes direction, lands, throws and strikes — each built on the fundamental patterns and shared across many sports.

Acceleration

The athletic pattern of building speed from a standing or slow start by driving large horizontal forces into the ground to project the body forward.

Built on gait, lunge, push, jump

Backpedal

Controlled backward locomotion performed while facing forward, staying low and pushing off the balls of the feet in short strides to stay reactive and keep play in view.

Built on gait, squat

Bound

An exaggerated, horizontal springing stride that transfers from one leg to the opposite leg with a long flight phase, amplifying the mechanics of running.

Built on jump, gait

Catch

Receiving a moving object and securing it under control, absorbing its momentum by yielding along its path so kinetic energy is dissipated rather than rebounded away.

Built on pull, squat, carry

Change of Direction

A planned redirection of the body from one movement vector to another, requiring an athlete to decelerate existing momentum and reaccelerate along a new line between two known points.

Built on gait, lunge, squat, rotation

Crossover Step

A lateral or diagonal travelling step in which one leg crosses over the other with accompanying hip and trunk rotation, trading a stable base for greater reach and speed.

Built on gait, rotation

Cut

A sharp, frequently reactive plant-and-redirect performed in a single decisive foot contact to evade an opponent or abruptly alter a line of travel.

Built on gait, lunge, jump, rotation

Deceleration

The athletic pattern of actively braking and absorbing momentum to slow or stop under control, producing eccentric forces that oppose the direction of travel.

Built on squat, hinge, lunge, gait

Glide

Glide is continuous, low-resistance locomotion in which the body holds a streamlined shape so that momentum generated by a preceding propulsive action carries it smoothly across a surface or through a medium.

Built on push

Hop

A single-leg spring that takes off from and lands on the same leg, using the stretch-shortening cycle to project the body vertically or horizontally.

Built on jump

Kick

A ballistic single-support leg swing that whips force from the plant foot through the hip and knee to strike or propel a ball or target with the foot, distinct from the weight-bearing steps of locomotion.

Built on rotation, lunge, gait

Landing

The controlled absorption of force at ground contact that ends an airborne phase, dissipating impact through eccentric triple flexion of the ankle, knee and hip.

Built on jump, squat

Pivot

A rotation of the body about one planted foot, reorienting the trunk and hips around a vertical axis without travelling to a new location.

Built on rotation, lunge, squat

Reach

Extending a limb toward a distant point or object, often at full stretch, by projecting a distal segment beyond the body's resting envelope while a stabilised base preserves balance and control.

Built on lunge, push, rotation

Shuffle (Lateral Shuffle)

A low, athletic side-to-side stepping pattern in which the feet never cross, used to reposition and stay balanced and reactive while keeping the shoulders square to a target.

Built on gait, squat

Slide

A slide is a controlled, low-friction skid of the body or foot along a surface, used to brake, extend reach, or hold a line, where managed friction and a lowered centre of gravity govern the movement.

Built on lunge, squat

Strike

A ballistic, whole-body hitting action that channels ground-generated force through a proximal-to-distal kinetic chain to deliver momentum to a target via the hand, an implement or a body part at the moment of contact.

Built on rotation, push, lunge

Throw

Propelling an object by releasing it from the hand, driven by a proximal-to-distal kinetic-chain sequence that summates speed from the legs through the trunk and arm to the release point.

Built on rotation, push, lunge