Skip to content
SocialSportHub
Scoring system

Table tennis scoring and service order

How games and matches are won — 11 points with a two-point margin, service changing every two points, and the expedite system that stops a game lasting forever.

Scoring system

Overview

A game is won by the player or pair first scoring 11 points, unless both reach 10 points, in which case the game goes to the first to gain a lead of 2 points. A match consists of the best of any odd number of games.

Service alternates every two points. After each 2 points have been scored the receiving player or pair becomes the serving player or pair, and so on until the end of the game.

What changes at 10–10

At 10 points each, two things change at once. The game no longer ends at 11 but continues until someone leads by two, and the service rotation changes from two serves each to one serve each.

The single-serve rotation from 10–10 is the part recreational players most often get wrong. It exists so that neither player holds a two-serve block during the decisive phase of the game.

Choosing ends and serves

The right to choose the initial order of serving, receiving and ends is decided by lot, and the winner may choose to serve first, to receive first, or to start at a particular end. The other player or pair then has the other choice.

Note what this means: the winner of the toss chooses only one of those things, and the opponent chooses from what remains. A player who takes the serve does not also choose the end.

The expedite system

If a game is still going after 10 minutes' play, the expedite system comes into operation — or at any earlier time if both players or pairs request it. It is not introduced if at least 18 points have already been scored, because a game moving at that rate is not the problem expedite exists to solve.

Under expedite, each player serves for 1 point in turn until the end of the game, and if the receiving player or pair makes 13 correct returns in a rally, the receiver scores the point. That last clause is the whole mechanism: it makes purely defensive play unprofitable, because a sufficiently long rally is awarded to the receiver.

How it works

  • A game is first to 11, and from 10–10 must be won by two clear points.
  • Service changes every two points until 10–10, then every point.
  • The toss winner chooses serve, receive OR end — not all three.
  • Expedite begins after 10 minutes unless 18 points have been scored.
  • Under expedite, 13 correct returns by the receiver wins the point.

Where it’s used

Sports that use table tennis scoring and service order:

Sources

The rules, dimensions and specifications on this page were read from these documents.

  1. ITTF Statutes — The Laws of Table TennisInternational Table Tennis Federation, 2026, Laws 2.11–2.13, 2.15 — A game; A match; Order of serving; Expedite (read 2026-09-12)

Explore across the knowledge base

Follow the threads that connect Table tennis scoring and service order to the rest of SocialSportHub.

Rules

Tactics

Learning paths

Techniques

Knowledge Atlas

Facilities

Go deeper with Table tennis scoring and service order

Everywhere else on the platform that covers Table tennis scoring and service order — assembled from what actually references it, so nothing here is a dead end.

Learn it

Structured courses and paths on the platform that cover this directly.

How this page is maintained

Content type
Scoring system
Provenance
Tier A — evergreen educational
Verified external sources
0
Content updated
2026-09-01

Evergreen, first-party explanation — it makes no claim that needs an external source. How we handle sources and reviews.